This is result of one the lessons from my Rigging and animation online course: https://motiondesign.school/courses/rigging-animation-in-cinema4d/
In this course I show how to rig and animate all characters from this promo using various techniques:
- cartoon characters using simplest cluster-based approach
- centipede with parametric motion using Cmotion object
- jellyfish using the simulation controlled by keyframe animation
- man using Character object
- FACS-based face rig built from scratch
- robot with complex leg, ground collision on fingers, and mocap retartgeting tool using Xpresso
Models are included!
Model by Dmitry Danylenko: https://www.artstation.com/dimkavirus
Based on a Metal Gear Solid 4 game character.