3D Model
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Texturing exercise of a pokeball, ~3h from starting modeling in Blender to exporting maps from Quixel. PBR Metalness workflow.
More info + textures: http://www.saphirestudio.at/wptest/pokeball-pbr-texturing-practice/ Blender/Photoshop/Quixel
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$5
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License
EditorialEditorial
Download size
17MB
Geometry
Triangles 88
Quads 3k
Polygons 10
Total triangles 6.1k
Vertices
3.1k
PBR
metalness
Textures
5
Materials
1
UV Layers
Yes
Vertex colors
No
Animations
0
Rigged geometries
No
Morph geometries
0
Scale transformations
No